Tuesday, April 26, 2011

Unity: Virtual Underwater World (Stereoscopic)



Project Title: Virtual Underwater World
Target Audience: 12 and above
Software Used: 3D Max, Unity 3D.
Objective:
These applications will provide more information or knowledge about underwater to the children by using some simple science’s principle

Description:
The users will start of in the middle of the underwater .Users have to use keyboard to control it.
There will be 3 experiments inside the underwater. Users can go anyone by their own.
Whirlpool: This experiment will let users know more about how dangerous is whirlpool. Users cannot walk too close to the whirlpool or there will be a warning sign come out and users have to avoid or away from the whirlpool. There will be a video clip at bottom left of the application on how tides form whirlpool.
Sound: There are some stone on the floor. Users have to use mouse and click the stone. Different stone will have different sounds.
Corals: There are 3 types or coral on the coral part. Users have to walk near to the corals and collect it. After users collected the coral, the information about the coral will show on the left bottom of the screen. Users can read more information about corals and there will be a pictures of the coral too.

The video is stereoscopic thats why the video separate into 2 same views.

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